Ps4 s xbox 111/9/2022 ![]() ![]() So when the PS4 and Xbox One versions are released in August, how will they compare with the PC original? So far the latter is around a year ahead in terms of updates (Mojang has continually added new features since the game's pre-alpha launch in 2009). We will be looking to take advantage of each platform, where it makes sense for the game." Keeping up with the PC According to Burns, further features may well appear in later iterations: "The approach we’re taking is to first get the game out on all the target platforms, and then look at what we can add to each in the future. It's likely the PS Vita touchscreen will also be employed in a similar way, though the back touch panel won't be. The PlayStation 4 version, for example, uses the DualShock touch pad for browsing menus, including the in-game Creative menu. We've had to cut back a bit on render distance and how much of the world we're processing, but then there are benefits – we don't have split screen to worry about so there are things we can avoid." Despite the lack of local single-screen multiplayer, however, Burns did confirm that the Vita version will feature a multiplayer mode, taking advantage of Vita's Wi-Fi connectvity.Īlthough the code base is unified across the machines, 4J is also looking into supporting some of the unique features of each platform. "I'm loving it, which I didn't think I would," says Burns. The PlayStation 3 version was the first one to take advantage of it." Minecraft on VitaĪlso set to arrive in August is a PlayStation Vita version. "We've had to change all the architecture of the code to deal with that. "We've been trying to build a common code base across all the platforms so that when we do an update to the game, all the platforms get it," says Burns. Work on the Xbox One and PS4 conversions of Minecraft began over a year ago, but instead of creating separate versions, the team is unifying them. We've always had the experience to do that kind of work but we've had to bring in new staff because doing it across five platforms is adding quite a bit of work."Īnother challenge has been creating parity across the consoles. The issue we run into is, if that data is stored on the hard drive rather than in memory and other players around the world are in different positions, retrieving the data is too slow – we need to be sure that all the player data is held in memory. "The game runs a local host on the machine so it has to handle the network traffic for all the players. "There's a knock in terms of how much memory it uses," says Burns. ![]() The challenge isn't just about save file sizes, it's also about the way the game handles the online multiplayer mode, which allows groups of players to cooperate in the same Minecraft map. "I don't know if we can go much bigger than that, but we're looking into it," he said. He also hinted that his team is working on increasing that figure for future updates. "The worlds in the PS4 and Xbox One versions will be 36 times the area," says Paddy Burns, co-founder of Scottish studio 4J Studios, which handles the console conversions. But are we talking about twice the size? More? Tantilisingly, Mojang's post also mentioned that the new console versions would feature, "significantly bigger worlds and a greater draw distance." But exactly how much bigger than the Xbox 360 and PS3 versions? We know that the infinite worlds of the PC version are impossible due to the limited size of game save files on the Sony and Microsoft machines. Saves from these consoles will also work on the new machines. In a blogpost on 22 May, Mojang confirmed that the game would be available for download in the summer, with both versions priced at $19.99, or $4.99 if you already own the Xbox 360 or PS3 instalments. ![]() As of the time of writing, the Epic Game Store versions make up for the cheapest option, with Crysis 2 and 3 Remastered making their way on to Steam a year later after the timed exclusivity deal ends.Minecraft is coming to Xbox One and PlayStation 4 in August, and the good news for fans is, there will be a lot more of it. It's clear that getting the trilogy as a bundle is the most efficient option, but the difference in prices across all platforms can make it quite confusing. Crysis 3 Remastered (Epic Games Store): Rs.Crysis 2 Remastered (Epic Games Store): Rs.Crysis Remastered (Epic Games Store): Rs.Here are the prices for all the games individually: Crysis Remastered Trilogy on Xbox One - Rs.Crysis Remastered Trilogy on PS4 - Rs. ![]()
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